Rating System

Our sophisticated rating system evaluates player performance across multiple dimensions, providing a comprehensive measure of skill and contribution to team success.

Military Ranks

Mareşal

(Field Marshal)
900+ Rating

The highest military rank, reserved for the most exceptional commanders.

Orgeneral

(General)
800-899 Rating

Elite veterans who have mastered all aspects of warfare.

Albay

(Colonel)
700-799 Rating

Highly experienced officers with exceptional leadership skills.

Binbaşı

(Major)
600-699 Rating

Seasoned officers who excel in tactical operations.

Teğmen

(Lieutenant)
500-599 Rating

Skilled officers showing promising leadership potential.

Uzman Çavuş

(Master Sergeant)
400-499 Rating

Experienced non-commissioned officers with proven combat skills.

Er

(Private)
300-399 Rating

Regular soldiers gaining combat experience.

Bedelli

(Recruit)
0-299 Rating

New recruits beginning their military journey.

Performance Factors

Combat Performance

40%

Based on K/D ratio (capped at 3.0) and combat score (capped at 2000)

Objective Play

30%

Combined offense and defense scores, capped at 1500 points

Support Actions

20%

Support score contribution, capped at 1000 points

Commander Performance

10%

Additional bonus for commander role and performance

Rating Decay System

Active

To maintain competitive integrity and encourage active participation, ratings will decay over time for inactive players. The system is designed to be fair while ensuring the leaderboard reflects current skill levels.

Inactivity Period

Rating decay begins after 7 days (168 hours) of inactivity

Decay Rate

0.5% rating loss per hour after the grace period, with a maximum total decay of 50%

Veteran Protection

Players with 100+ matches decay 50% slower than regular players

Rating Floor

Ratings won't decay below 400 points to protect newer players

Additional Notes:

  • Decay checks run every 3 minutes to ensure timely rating adjustments
  • Higher ratings decay faster (1.5x multiplier for ratings above minimum)
  • Playing a match immediately stops decay and resets the grace period
  • Decay is gradual to allow players to maintain their rank with regular activity

Additional Factors

Time Played

  • Minimum 10 minutes required for rating
  • Early leaves reduce rating gain
  • Full match = maximum rating potential
  • AFK time reduces rating gain

Experience System

  • First 10 matches: Rapid rating changes (K=64)
  • Regular matches: Balanced changes (K=32)
  • Veterans: Stable changes (K=16)
  • Higher ranks = harder to maintain

Penalties

  • Each team kill: -5% rating gain
  • Maximum TK penalty: -25%
  • Early leave: Up to -50% rating
  • AFK detection reduces gains

Practical Guide to Improve Your Rating

Play the Objective

  • Capture and defend strategic points
  • Build and maintain garrisons
  • Place and use outposts effectively
  • Clear enemy spawns and fortifications

Combat Efficiency

  • Maintain positive K/D ratio
  • Use cover and concealment
  • Master your role's weapons
  • Avoid unnecessary deaths

Team Support

  • Drop supplies for your team
  • Heal and revive teammates
  • Repair vehicles and structures
  • Mark enemies and communicate

Vehicle Mastery

  • Support infantry advances
  • Coordinate with other tanks
  • Protect valuable assets
  • Hunt enemy armor effectively

Artillery Support

  • Coordinate with spotters
  • Focus on marked targets
  • Support defensive points
  • Disrupt enemy movements

Communication

  • Use voice chat effectively
  • Mark enemies on the map
  • Listen to commander orders
  • Share intel with your team